If you screw attack into the back end of the hyper grapple blob at a certain angle (kinda from the left edge to the center), the frames per second dip to about 15-20 and the camera gets wonky. I've got the camera to leave the map but I haven't been able to clip through or anything.
There are also places where it does that little "pushing teleport" effect when you're on an uneven surface, like in the hyper ball skip, but I can only get it to dump me on the wrong side of the blob.
Ok, so some weird stuff happens when you screw attack at certain angles into the blob. Sometimes you can move around slightly while stuck in the "unmorph" animation, sometimes the camera can creep through the wall, and sometimes THIS happens. I know it's pretty impossible to see, but it's like a strobe light effect of the camera zooming waaay out of the map and back in. I don't know if this means anything. I know the video is really dumb and impossible to decipher, but yeah, that's what you wanted! :P
is this not getting worked on anymore? this seemed to be one of the top threads for a while there. i guess i could pop the game in and meddle around as well, but i dont how much i'd have to offer. my mp3 skills are lacking compared to the other primes >.<