smv attached.
notes:
-requires plasma beam, which is apparently obtainable using x-ray glitching, though I've never done it
-must shoot when his mouth is fully open, to keep him flashing for as long as possible
-when Crocomire stops flashing, Samus gets warped back in front of him
-in order to prevent Crocomire from dying, it is necessary to stand so that only his claw is visible, and wait
-after Crocomire has recovered from the shot, his room can be escaped using the well known x-ray climb up the spiked wall, not included in smv
notes:
-requires plasma beam, which is apparently obtainable using x-ray glitching, though I've never done it
-must shoot when his mouth is fully open, to keep him flashing for as long as possible
-when Crocomire stops flashing, Samus gets warped back in front of him
-in order to prevent Crocomire from dying, it is necessary to stand so that only his claw is visible, and wait
-after Crocomire has recovered from the shot, his room can be escaped using the well known x-ray climb up the spiked wall, not included in smv
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