Hey guys. I've been playing this game ever since I was 10 and got it for the SNES way back in the day, and it remains one of my favorite games of all time. I've probably beaten it close to 20 times, and it literally never gets boring, so lately I've been taking to speedrunning it.
I've watched all the videos on the site, and my best any% is 1:18. I understand that's a respectable time, but not very good. I was wondering how I could improve it, and I have a few questions...
1) Mockball. I have not been able to get this right (it works maybe about one out of every 10-15 times I try it.) Are there any tricks I can use to master this? Skipping Spore Spawn would be a real treat, as he takes a lot of time to kill...
2) Ridley fight. I can beat him regularly with 7 etanks, 6 most of the time, and 5 on some occasions. Are there any special tricks or finesse moves to fight him? It would be nice if I could go through the game without having to go out of the way to get a couple etanks...
Here's what I usually get:
1) The first obvious one
2) The door that opens up after Kraid
3) Room before hi-jump boots
4) After Crocomire
5) Head up through Brinstar, powerbomb door in big pink room
6) Room before Maridia in WS, grappling over the water/spikes
That plus the reserve tank in green Brinstar is usually enough to survive.
3) Crocomire. Is it advisable to skip him? There are only a few places where I really use the grapple: getting into the WS, the big room in Maridia with the floating balloons, and the Draygon quick kill. I need to learn how to do the WS shinespark reliably, I know, but getting through the big room in Maridia would be a real pain without it. Furthermore, having to kill Draygon the hard way would take about as long as the Croc fight, so I don't know if this would do a whole lot of good. And I don't know where a fast place would be to get powerbombs if I skipped Croc.
4) Powerbombs. Since they're nearly useless in combat except for boss fights, I really only use them for utility purposes (e.g. when using one would be quicker than setting bombs 3 times to bomb through a wall.) I pick up 1 pack after Croc, and another in LN right before Ridley. Virtually everything else requires going out of my way:
5) I can't believe I saved this for 5, but my route. After getting into green Brinstar (everything before that is more or less by-the-book), I go: Spore Spawn, charge, spazer, Kraid, hi-jump, wave, speed, Croc, powerbombs, grapple, ice, exit to Crateria via green Brinstar (to get another etank, rtank, pack of supers, etc.), Phantoon, gravity, down into Maridia via right side of WS, Botwoon, Draygon, plasma, down into LN via the powerbomb tunnel, only obvious route through LN, up to Crateria through red Brinstar, down into Tourian for the game.
Any obvious issues with this route? If I could go up through red instead of green brinstar the first time, that might save a bit of time (and I could pick up an extra powerbomb without much hassle), but then I miss out on an extra etank. I'm also considering going to Crateria via Maridia>red Brinstar instead of just red Brinstar - it might save some time on account of not having to freeze rippers and ascend that way.
6) Missiles/supers on pink doors/eye doors. It's tempting to use supers and shave off a couple seconds, but that leads to trouble if I ever run out of supers and need to get through a green door, as backtracking to refill a super cancels out the time I saved from using a super instead of 5 regulars. In front of eye doors it's the same story (except for Phantoon and Draygon, where no one uses supers.) Thoughts on this?
7) Saving. Obviously a perfect speedrun wouldn't involve any saving at all, but I can't help but save before Ridley due to the fact that he brings me down so low. I also usually save anytime I pass my ship (due to the complete ammo refill.) Advice?
So, those are my rantings...my goal is an any% under 1:00, and then I'm going to start working on getting a fast 100% time. Help would be appreciated. Thanks!
I've watched all the videos on the site, and my best any% is 1:18. I understand that's a respectable time, but not very good. I was wondering how I could improve it, and I have a few questions...
1) Mockball. I have not been able to get this right (it works maybe about one out of every 10-15 times I try it.) Are there any tricks I can use to master this? Skipping Spore Spawn would be a real treat, as he takes a lot of time to kill...
2) Ridley fight. I can beat him regularly with 7 etanks, 6 most of the time, and 5 on some occasions. Are there any special tricks or finesse moves to fight him? It would be nice if I could go through the game without having to go out of the way to get a couple etanks...
Here's what I usually get:
1) The first obvious one
2) The door that opens up after Kraid
3) Room before hi-jump boots
4) After Crocomire
5) Head up through Brinstar, powerbomb door in big pink room
6) Room before Maridia in WS, grappling over the water/spikes
That plus the reserve tank in green Brinstar is usually enough to survive.
3) Crocomire. Is it advisable to skip him? There are only a few places where I really use the grapple: getting into the WS, the big room in Maridia with the floating balloons, and the Draygon quick kill. I need to learn how to do the WS shinespark reliably, I know, but getting through the big room in Maridia would be a real pain without it. Furthermore, having to kill Draygon the hard way would take about as long as the Croc fight, so I don't know if this would do a whole lot of good. And I don't know where a fast place would be to get powerbombs if I skipped Croc.
4) Powerbombs. Since they're nearly useless in combat except for boss fights, I really only use them for utility purposes (e.g. when using one would be quicker than setting bombs 3 times to bomb through a wall.) I pick up 1 pack after Croc, and another in LN right before Ridley. Virtually everything else requires going out of my way:
5) I can't believe I saved this for 5, but my route. After getting into green Brinstar (everything before that is more or less by-the-book), I go: Spore Spawn, charge, spazer, Kraid, hi-jump, wave, speed, Croc, powerbombs, grapple, ice, exit to Crateria via green Brinstar (to get another etank, rtank, pack of supers, etc.), Phantoon, gravity, down into Maridia via right side of WS, Botwoon, Draygon, plasma, down into LN via the powerbomb tunnel, only obvious route through LN, up to Crateria through red Brinstar, down into Tourian for the game.
Any obvious issues with this route? If I could go up through red instead of green brinstar the first time, that might save a bit of time (and I could pick up an extra powerbomb without much hassle), but then I miss out on an extra etank. I'm also considering going to Crateria via Maridia>red Brinstar instead of just red Brinstar - it might save some time on account of not having to freeze rippers and ascend that way.
6) Missiles/supers on pink doors/eye doors. It's tempting to use supers and shave off a couple seconds, but that leads to trouble if I ever run out of supers and need to get through a green door, as backtracking to refill a super cancels out the time I saved from using a super instead of 5 regulars. In front of eye doors it's the same story (except for Phantoon and Draygon, where no one uses supers.) Thoughts on this?
7) Saving. Obviously a perfect speedrun wouldn't involve any saving at all, but I can't help but save before Ridley due to the fact that he brings me down so low. I also usually save anytime I pass my ship (due to the complete ammo refill.) Advice?
So, those are my rantings...my goal is an any% under 1:00, and then I'm going to start working on getting a fast 100% time. Help would be appreciated. Thanks!
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